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GYLT [Standard Edition] [EU Import] - Nintendo Switch

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GYLT [Standard Edition] [EU Import] - Nintendo Switch

Set in a creepy and melancholic world, GYLT is an eerie story mixing fantasy and reality in a surrealist place where your nightmares become reality. Hide from terrible creatures or confront them as you find your way through the challenges of this wicked world.

FEATURES

  • Reversable Cover and Sticker sheet.
  • GYLT is a narrative adventure game with puzzles, stealth and action, set in a fictional old mining town in the state of Maine.
  • After being chased by a group of bullies, Sally is dragged into a twisted version of her town where her fears and worse memories are presented in a wicked and very real way.
  • Get to understand the world surrounding and discover the mystery behind Emily’s disappearance.
  • You can avoid being detected by creatures, you can build strategies to distract them, through sound or visual lures or by attracting them.
  • Decide to either face the creatures or hide from them, in the same way you’d face or hide your fears.
  • Music by Cris Velasco.
      $40.14
      GYLT [Standard Edition] [EU Import] - Nintendo Switch
      $40.14

      Product Information

      Shipping & Returns

      Description

      Set in a creepy and melancholic world, GYLT is an eerie story mixing fantasy and reality in a surrealist place where your nightmares become reality. Hide from terrible creatures or confront them as you find your way through the challenges of this wicked world.

      FEATURES

      • Reversable Cover and Sticker sheet.
      • GYLT is a narrative adventure game with puzzles, stealth and action, set in a fictional old mining town in the state of Maine.
      • After being chased by a group of bullies, Sally is dragged into a twisted version of her town where her fears and worse memories are presented in a wicked and very real way.
      • Get to understand the world surrounding and discover the mystery behind Emily’s disappearance.
      • You can avoid being detected by creatures, you can build strategies to distract them, through sound or visual lures or by attracting them.
      • Decide to either face the creatures or hide from them, in the same way you’d face or hide your fears.
      • Music by Cris Velasco.